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Welcome to SnapCrab

SnapCrab is an experimental Rust interpreter designed to accelerate local development by executing Rust code without the overhead of compilation and linking.

Traditional Rust development requires a full compilation and linking cycle for every code change, which can slow down the development process. SnapCrab aims to solve this by interpreting Rust code directly, enabling rapid iteration during development.

Key Features

  • Fast execution: Skip compilation and linking overhead
  • Test-focused: Execute unit tests (#[test] functions) instantly
  • Development-oriented: Optimized for quick feedback during coding
  • Linux x86-64 target: Initial platform support

Current Status

SnapCrab is in early development, starting with a limited subset of Rust syntax to evaluate project feasibility. The initial focus is on small binary programs and basic language constructs, with plans to expand support for external dependencies and broader Rust features.

Getting Started

This documentation will guide you through using SnapCrab for faster Rust development workflows.

Beyond providing a fast interpreter, SnapCrab serves as a tool to identify gaps in the rustc_public APIs and as a practical example demonstrating how to use these APIs for building Rust tooling. The project acts as a testbed for exploring compiler interface improvements.

Architecture

SnapCrab will consist of two main components that work together to provide fast Rust code interpretation: the interpreter and the cargo driver.

Interpreter

The interpreter will be a rustc wrapper that leverages rustc_public to interpret the target crate’s MIR (Mid-level Intermediate Representation).

Key responsibilities:

  • Parse and analyze Rust source code using rustc’s frontend
  • Generate MIR for the target crate
  • Execute MIR instructions directly without code generation
  • Provide runtime environment for interpreted execution
  • Handle function calls, control flow, and memory operations
  • Dynamically load libraries and invoke native code for cross-language interoperability
  • Support potential JIT compilation strategies for performance optimization

By operating at the MIR level, the interpreter will execute Rust code without the overhead of LLVM code generation and linking, significantly reducing iteration time during development. The ability to dynamically load libraries will enable seamless integration with existing native code, while the foundation for JIT compilation will allow for performance improvements in hot code paths.

Cargo Driver

The cargo driver will handle dependency management and compilation coordination. It will compile the crate and its dependencies, then trigger the interpreter for the target code.

Key responsibilities:

  • Compile external dependencies using standard rustc
  • Coordinate between compiled dependencies and interpreted target code
  • Manage the build process and dependency resolution
  • Interface between cargo’s build system and the interpreter
  • Handle mixed compilation scenarios (compiled deps + interpreted target)

This approach will allow SnapCrab to leverage the existing Rust ecosystem while providing fast execution for the code under development.

Platform Constraints

SnapCrab requires a little-endian host machine and enforces that the interpreted code’s target matches the host (same endianness and pointer width). This is because the interpreter stores values in host-native byte order and uses host-sized pointers for memory operations. Cross-target interpretation (e.g., interpreting 32-bit code on a 64-bit host) is not supported.

Memory Tracking and Safety

The main goal of the interpreter architecture is speed. With that in mind, UB (Undefined Behavior) checking is limited and done in a best effort approach, mostly to avoid the interpreter execution from triggering UB.

Memory access is tracked by recording allocated memory regions with their addresses and sizes. However, there’s no provenance or ownership tracking - the system focuses on bounds checking rather than Rust’s ownership semantics. All allocated memories are initialized to zero to avoid reading uninitialized memory. Each stack frame is tracked as a single allocation containing all local variables in a contiguous byte array.

This approach prioritizes execution speed while providing basic memory safety guarantees. To check for UB, we recommend using MIRI.

Getting Started

This guide will help you get started with SnapCrab for faster Rust development workflows.

Installation

SnapCrab is currently in early development. To build from source:

git clone <repository-url>
cd snapcrab
cargo build --release

Usage

SnapCrab is designed to execute small Rust programs and unit tests without compilation overhead.

Standalone: a single source file

Interpret the main function of a Rust source file:

snapcrab run <file.rs>

Interpret a specific function by name (requires its fully qualified name):

snapcrab run --start-fn <function_name> <file.rs>

Cargo projects: the cargo-snap driver

For a real cargo project (with dependencies), use the cargo snap subcommand, which builds the crate and its dependencies with MIR encoded, then interprets:

# Interpret the crate's `main`.
cargo snap run

# Discover and interpret tests (test support is a work in progress).
cargo snap test --filter <substring>

Requirements

  • A little-endian host machine (e.g., x86-64, AArch64). SnapCrab will not compile on big-endian hosts.
  • The interpreted code must target the same machine as the host (same endianness and pointer width). Cross-interpretation is not supported.

Limitations

Current limitations in the early development phase:

  • Limited subset of Rust syntax supported
  • cargo snap run works; cargo snap test is still a work in progress
  • Basic language constructs
  • Little-endian host only; no cross-target interpretation

Future expansion will include external dependencies and broader Rust feature support.

Developer Guide

Welcome to SnapCrab development! We appreciate your interest in our project. This guide will help you get started contributing to the project.

Whether you’re fixing a bug, adding a feature, or improving documentation, this guide covers the development practices and tools that will help you contribute effectively.

We welcome AI-assisted contributions. Agents are tools — use them to raise quality, not just speed. No need to disclose agent usage; what matters is the result. See AGENTS.md for AI-specific guidelines.

Before making code changes, we recommend creating an issue if one doesn’t exist yet, and commenting that you would like to work on it. This helps avoid conflicting contributions and allows for discussion about the approach.

Git Usage

For simplicity, we try to keep the history of main linear. Ideally, try to keep each commit small, and make sure it at least compiles.

Commit Message Format

We try to keep our messages coherent with widely adopted conventions:

  • Title: Maximum 50 characters
  • Body: Maximum 80 characters per line
  • Types: The title should include the type of change introduced by the commit. Follow conventional commit format.

Git Hooks

We recommend Git hooks to enforce code quality and commit message standards.

Pre-commit Hook

The pre-commit hook runs code formatting and linting checks:

#!/bin/bash

echo "Running pre-commit checks..."

# Run cargo check
if ! cargo check --quiet; then
    echo "Error: Code does not compile. Fix compilation errors before committing."
    exit 1
fi

# Run cargo fmt check
if ! cargo fmt --check; then
    echo "Error: Code is not formatted. Run 'cargo fmt' to fix."
    exit 1
fi

# Run cargo clippy
if ! cargo clippy --quiet --all-targets -- -D warnings; then
    echo "Error: Clippy found issues. Fix them before committing."
    exit 1
fi

echo "Pre-commit checks passed!"
exit 0

Save this as .git/hooks/pre-commit and make it executable:

chmod +x .git/hooks/pre-commit

Commit Message Hook

The commit message hook enforces conventional commit format and character limits:

#!/bin/bash

commit_file="$1"
commit_msg=$(cat "$commit_file")

# Extract title (first line) and body (rest)
title=$(echo "$commit_msg" | head -n1)
body=$(echo "$commit_msg" | tail -n +3)

error_found=false

# Check title length
if [ ${#title} -gt 50 ]; then
    echo "Error: Commit title exceeds 50 characters (${#title})"
    error_found=true
fi

# Check conventional commit format
if ! echo "$title" | grep -qE '^(feat|fix|docs|style|refactor|test|chore|perf|ci|build|revert)(\(.+\))?: .+'; then
    echo "Error: Title must follow conventional commit format"
    echo "Format: type(scope): description"
    echo "Types: feat, fix, docs, style, refactor, test, chore, perf, ci, build, revert"
    error_found=true
fi

# Check body line lengths
while IFS= read -r line; do
    if [ ${#line} -gt 80 ]; then
        echo "Error: Body line exceeds 80 characters (${#line})"
        error_found=true
    fi
done <<< "$body"

if [ "$error_found" = true ]; then
    echo ""
    echo "Rejected commit message:"
    echo "========================"
    echo "$commit_msg"
    exit 1
fi

exit 0

Save this as .git/hooks/commit-msg and make it executable:

chmod +x .git/hooks/commit-msg

Code Style

Code structure

Public functions should be placed at the top of the module, followed by private functions. This priority helps with readability and maintainability.

Import and Path Conventions

Prefer short, unqualified names over fully qualified paths:

  • Types (structs, enums, constants): Import and use unqualified unless there’s a name collision. E.g., CheckConfig not crate::interpreter::check::CheckConfig.
  • Functions: Use the parent module as qualifier, e.g., check::validate_value() not crate::interpreter::check::validate_value().
  • Disambiguation: Only use longer paths when two items share the same name.
#![allow(unused)]
fn main() {
// Good
use crate::interpreter::check::CheckConfig;
use rustc_public::abi::{FieldsShape, VariantsShape};

let config = CheckConfig::default();
check::validate_value(&val, ty, &config)?;

// Avoid
let config = crate::interpreter::check::CheckConfig::default();
crate::interpreter::check::validate_value(&val, ty, &config)?;
}

Native function calls

Status: Work in progress. This feature is very experimental and has known safety limitations. Yes, snapcrab is experimental, which means this is super unstable and *potentially unsafe even if the interpreted code is safe. See Safety below.

Overview

When the interpreter encounters a function without a MIR body (and it’s not a shimmed intrinsic), it falls back to calling the native compiled version directly from the current process.

This works because:

  • The interpreter’s memory uses real process addresses (stack frames are Box<[u8]> whose heap pointers are the actual addresses used by the interpreter).
  • The std library linked into the compiler process was compiled by the same rustc, so the ABI matches exactly.
  • We resolve the function’s mangled symbol via dlsym(RTLD_DEFAULT, ...).

User-supplied native libraries (.so files) can be loaded via the --native-lib flag. They are opened with dlopen(RTLD_NOW | RTLD_GLOBAL) so their symbols become visible to RTLD_DEFAULT lookups.

Three-tier dispatch

fn invoke_fn(instance, args) {
    1. if instance.has_body()  → interpret MIR
    2. if instance.intrinsic() → shim (assume, transmute, etc.)
    3. otherwise               → native call via dlsym
}

Implementation: cranelift JIT trampolines

We use cranelift to generate trampolines at runtime. Each trampoline has a fixed signature:

extern "C" fn(fn_ptr: *const (), args_buf: *const u8, ret_buf: *mut MaybeUninit<u8>)

The trampoline body:

  1. Loads typed arguments from args_buf at their recorded offsets.
  2. Calls fn_ptr with those arguments using the target’s calling convention.
  3. Stores the return value(s) into ret_buf.

Cranelift handles register allocation, calling convention details, and unwind info generation. We only need to describe the function signature (argument types and return types) using cranelift IR types derived from fn_abi().

Why cranelift?

  • Platform-independent: no hand-written assembly per architecture.
  • Correct unwind info: cranelift generates proper .eh_frame entries, so panics in native code can unwind through the trampoline correctly.
  • No register manipulation: we describe the signature declaratively and cranelift handles the rest.

JitEngine

The JitEngine struct (in interpreter/native/jit.rs) wraps a cranelift JITModule in Arc<Mutex<>> so it can be shared across threads when ThreadMemory is cloned. It compiles a new trampoline for each unique function signature encountered.

The lock is released before invoking the trampoline to avoid holding it during the native call (which could re-enter the interpreter).

PassMode handling

From fn_abi() we get each argument’s PassMode, which determines how values are passed to the trampoline:

PassModeArgument handlingReturn handling
IgnoreNot passed (ZST)No return value
DirectSingle typed value (Scalar or Vector)Single register
PairTwo scalars from ScalarPair layoutTwo registers
IndirectPointer to the value’s bytesHidden first-arg pointer
Cast(not yet supported)(not yet supported)

Cast (TODO)

PassMode::Cast is used by the C ABI for small aggregates (structs, arrays) that fit in registers. The CastTarget (currently Opaque in rustc_public) describes how to split the struct bytes into register-sized pieces and whether each piece is INTEGER or SSE class.

Until rustc_public exposes CastTarget details, Cast is not supported. This affects:

  • Passing #[repr(C)] structs by value
  • Returning small structs from extern "C" functions
  • Passing arrays by value

Limitations of the rustc_public ABI API

The FnAbi/PassMode information exposed by rustc_public may not be sufficient for building fully correct native call sequences without LLVM. As discussed in rust-lang/rust#159359, PassMode::Direct with BackendRepr::Scalar does not guarantee the value is actually passed directly — LLVM’s backend can interpret IR patterns differently depending on the target, argument position, and other factors.

The internal ABI representations were originally designed for a single-backend context (LLVM) and are essentially “ABI modulo LLVM.” Building correct call sequences without LLVM would require reimplementing LLVM’s exact ABI lowering logic — which is what cranelift does independently for its own targets.

In practice, SnapCrab works correctly for the common cases (scalars, pairs, indirect) because these map straightforwardly to cranelift IR. The risk is in edge cases where LLVM and cranelift disagree on ABI lowering for the same PassMode description.

Validation

Before calling native code, we validate all argument values against their type’s valid_range (scalar constraints from the layout). This catches invalid bool, NonZero, enum discriminant, and pointer values before they cross the boundary.

Additionally, check_call_safety rejects calls that could leave interpreter-visible memory uninitialized:

  • Arguments containing a mutable pointer (&mut T or *mut T) where T has padding bytes — native code may write a struct with uninitialized padding through the pointer.
  • Indirect returns where the return type has padding — the callee writes the full struct (including padding from its native stack) into the interpreter’s buffer.
  • Return types containing any pointer (mutable or const) to a padded type — native code may return a pointer to memory it allocated with uninitialized padding, and the interpreter would read through it.

The check traverses types recursively through struct fields, tuples, arrays, and pointer indirections to find mutable pointers to padded types anywhere in the argument or return type.

Safety

Native calls are inherently unsafe. The interpreter currently assumes all memory buffers are fully initialized, but native code can write uninitialized bytes (e.g., struct padding) into any buffer it has access to. When the interpreter subsequently reads those bytes, this is technically undefined behavior.

The check_call_safety check mitigates this by rejecting calls where we can statically determine that uninitialized padding may be introduced.

Possible future improvements:

  • Track all memory reachable across the interpreter/native boundary.
  • Change Value to use MaybeUninit<u8> and treat padding as uninitialized.
  • Sanitize values from native code by zeroing their padding bytes.
  • Handle static objects shared across the interpreter/native boundary.

Limitations

  • PassMode::Cast not yet supported (requires CastTarget in rustc_public)
  • #[track_caller] functions add an implicit &Location argument not visible in MIR — detected and reported as an error
  • Native calls with mutable pointers to padded types are rejected
  • Native calls returning pointers to padded types are rejected (see Validation)

Next Steps

This is a loose TODO list with things we’re planning to add next. This is not meant to be a compreheensive list. A lot of the coverage we will add as we try more complex examples.

  • Reference handling
  • Heap allocation
  • Drop semantics
  • ADTs
  • Intrinsics
  • DST (partial — slices work, dyn Trait not yet supported)
  • Crate loading

Native calls

  • PassMode::Cast support (requires CastTarget in rustc_public)
  • Symbol caching (avoid repeated dlsym lookups)
  • Trampoline caching (reuse compiled trampolines for identical signatures)
  • Function pointer callbacks (native → interpreter via JIT stubs)
  • #[track_caller] implicit argument support

RustC Public

Here is a list of things that we can improve in rustc_public:

  1. Add PlaceRef. Make it more efficient to process Place.
    • Once we do this, we can remove place creation in the interpreter
  2. Add a way to retrieve all mono items
  3. Add a way to retrieve source for a span so we can use annotate_snippets.
  4. Expose CastTarget details from PassMode::Cast (needed for struct pass/return in C ABI)
  5. Expose #[track_caller] implicit argument info (see https://github.com/rust-lang/rust/pull/159204)